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Q. I have an RPG program that needs to read a large number of files and perform the same processing for each of them. I may not know the file names at compile time. Some of the files have different record lengths, and some of them even have different formats, although the critical fields correspond in each file (e.g., each file format has a field called Tranamount, Signed(13.2). How can I accomplish this requirement without having to code separate file specifications for each file?
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Read more ... Processing Several Files with the Same File Specification
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